Scott & Barlow SB-4 (L) tier 5

Today I was out hunting Oratan Prospector Thieves north of Victorious Firebase. The sun was about to set so the desert wasn’t too hot. There were enough thieves to keep me busy while I worked on my shortblade skills. It’s not my main profession but it helps to raise strength, and strength allows me to carry more crap. Anyway, I tiered the blade to 5 and got another 24 hours of fame because no one had tiered that particular blade before me. That’s all. No interesting loot what-so-ever. It was a poor run to be honest.
My tiering days are now over. My blade broke and I sold the remains to the trade terminal. I got 2.58 PED back. But if I find another blade I might be able to get more tiers. That is, if no one beats me to it. It’s not on my agenda though.

Another tier – Scott & Barlow SB-4 (L)

Yup. I managed to be the first to reach tier 4 for Scott & Barlow SB-4 (L). It’s a nice limited shortblade that works well when killing Oratan Prospector Thieves. I have no reason to utilize the tiers right now. To be honest, I don’t remember exactly what they are meant for. I think it has to do with enhancers. Different enhancers adds different “boost” to a weapon. I might use some in the future.

For nice pictures have a look here: SpaceOddity.co.uk -> Gallery.

Onward to tier 5. 😀

Oratan Prospectors

Recently the IFN reported that the Smugglers in Arkadia Underground have expanded their operations and taken advantage of a situation regarding the IFN Oratan Payback Mission and frustrated colonists. Ever since IFN came forward with their recruitment, ranks and missions, some colonists have grown tired of how slow each daily mission can be. Oratan Prospectors congregate in mixed groups. There can be anything from thugs to vandals on the same mix and if you have a certain rank (or maturity) to kill you either had to cherry-pick or ‘kill all’. The last option is much more costly.
The Smugglers are now “offering” access to secluded areas with single maturity in them in exchange for Arkoins. Personally, I can’t afford such an offer. To pay to kill something faster without some other benefit is not what I’m about. It would be a whole different matter if I could hunt in Aakas, where those koins can be gathered. But I can’t. Not yet. So I’m “stuck” with the “traditional” hunting. I cherry-pick. In multiple areas. It took some time but that’s okay.

I ended up with a global. 12 PED loot return. Shortly after I got a message that I was the first colonist to tier a Scott & Barlow SB-4 (L) to tier 3. I did not see that one coming at all! 24 hours of fame. Lovely.
Maybe I can be the first to reach tier 4…

A 12 PED Carabok global

Sweet! I was swunting some carabok today while pondering my latest hunt. I failed to take proper note of my activities and now I have 0.20 PED more than I should have. I have no idea where those come from. So while I was allowing myself to become annoyed for silly reasons (I have more money than expected) a carabok dropped a Headshot I (L) worth 8.79 PED and roughly 3.21 PED worth of shrapnel.
It’s extremely fun for two reasons. 1, Carabok rarely give globals. 2, I got a weapon related item that I have never gotten before. AND it hadn’t been recorded on the local publishing board.

I’ve put it up for sale on my list of items. The current MU is around 170%. Not bad.

It’s a scope you attach to rifles and perhaps even handguns. I have never used one because what I hunt are not dangerous enough to require long distance to avoid. Let’s hope someone wants it. I could use the money for future hunts.

June conclusion

June has ended and July has started. Time to take note of the monthly events.

Animals/Mobs killed:  Monura M/F, Oratan P. Thief, Gallard, Arkadia Hornet, Carabok, Halix
Weapons used:  S.I Psy-Blade, S.I Psy-Sword, S.I Combat Knife, Piron PBP-0 (L), Piron PBR-0 (L)
Total kills:  9947
Ammo used:  168,957
Ammo cost:  16.90
Repairs:  505.76
Decay:  518.69
Loot:  503.94
Global (PED):  12.00
Sweat collected:  5105
Sweat sold: 0
Income:  225.39
Expenses:  82.70
Funds at end:  295.54
Loot return %:  94.091

Seeing how loot return is key it was a pretty good month. It was the third best month according to my (un-published) records.

Notes
Expenses refers to anything but repairs.
Income refers to anything but selling sweat.
Loot includes globals.